The Pusher

New release of FUSA for the 2.13.3 GNOME release, com­plete with funky UI sug­ges­tions from Matthew Thomas, lots of i18n work, and fixed global *.png faces. Rock on, dear translators.

Update

Fast User Switch Applet 2.13.3

7 Responses

  1. James! Your work is awe­some… I’ve been using fusa since I found it for­ever ago and love it.

    You should post screen­shots of the newer ver­sion when the ui changes so we can see it before com­pil­ing it. Thanks.

  2. Davyd says:

    Confusing sym­bol­ogy invades this screen­shot. It looks to me like your ses­sion is paused and that Tyler’s is play­ing. Even though I assume your ses­sion is hap­pily run­ning, just not on the display.

    I can see some peo­ple get­ting very, very con­fused by this. Wouldn’t a sim­ply bul­let point to mark the selected entry suffice?

  3. James Cape says:

    Blame mpt, who pro­vided a con­vinc­ing ratio­nale for the use of play/pause icons when I imple­mented it, which runs roughly along the lines of “you want to explain the dif­fer­ence between back­ground and for­ground processes?”

    But that’s what’s needed here, icons to indi­cate fore­ground job, back­ground job, and inac­tive, and Play/Pause/blank do that job. But I didn’t put a lot of effort into look­ing for bet­ter icons.

  4. Ken says:

    The trou­ble is that when you see some­thing in a menu­item that isn’t a verb (or verb phrase), does that mean “make it like this”, or “this is how it is now, change it”?

    This is why Apple’s guide­lines have always said to use “Turn Foo On” / “Turn Foo Off”, instead of “Foo”, which could mean “turn foo on” (and makes the menu­item gain a check­mark), or “foo is on; turn off” (and makes the menu­item turn into “No Foo”).

    So, above, does the “pause” icon mean “this user is paused; choose this item to un-pause”, or “choose this item to pause this user”? I don’t know.

    The idea of hav­ing users’ ses­sions be “play­ing” or “paused” is an inter­est­ing one, but while the play/pause icons work great in Rhythmbox (where the global state is either “Playing” or “Paused”), I’m not sure how they map to an exclusive-grouping.

  5. Davyd says:

    In addi­tion to all of this, it is over­load­ing the user with UI ele­ments to com­pre­hend. It’s all very unclear.

    At this point I will bring up my thoughts on Usability Guys not always being right, because we can’t actu­ally have that big red but­ton in the mid­dle of the screen marked “Do Stuff”. I cer­tainly think a sparser inter­face would be sim­pler, even if it does avoid some clever metaphor about fore­ground sand backgrounds.

  6. Alan says:

    Icons on both sides, weird! Sure it seems like an idea worth try­ing but I dont it will really work in the long run.

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